Classes are primary adventuring skill sets characters can have. Classes are subject to community review and must adhere to global and class content standards. Please review these before submitting.

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Submitted by DemonKyo176 on Mon, 9/23/2019 at 6:49pm
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Submitted by Brian on Sat, 8/24/2019 at 4:13pm

While others rely on skill with the blade or magic, alchemists rely on knowledge and application of a wide variety of dusts, infusions, medicines, poisons, supplies, and other tools.

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Submitted by DJ on Mon, 8/5/2019 at 9:21am

Doomweavers are a breed of magical assassins trained to see, and sever, the threads of fate.

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Scalding Skald

Submitted by Yamato Takaich… on Mon, 7/29/2019 at 11:06pm

When there is need for some hot beats, spicy melodies, and saucy lyricism you definitely want a bard. When there is a heated battle coming to you or you need protection from an incendiary disagreement you want a warrior. Why not have both? Straight out of Vostour, the Scalding Skald is a unique training path for an aspiring samurai who wants to gift all of Orn with song and protect all the friends they meet along the way.

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Blackguard MD

Submitted by Marloff on Mon, 7/15/2019 at 8:43pm

This rogue's skillful hands make quick work of healing the wounded as well as the removal of locks and traps. When cornered, the razzle-dazzle is unleashed, making equally quick work of any foe. 

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Black Smirk

Submitted by Morzoth on Mon, 7/8/2019 at 2:51pm

For Brooks ♥

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Arcane Saboteur

Submitted by Patches on Sat, 6/15/2019 at 4:32pm

A twist of the traditional set of techniques favored by thieves and rogues the world over, the arcane saboteur favors magically-enhanced stealth over the usual tiptoeing favored by most stealthy individuals.  Utilizing the same strategies of stealth and subterfuge as typical rogues, arcane saboteurs differ in that they often back these strategies with aether-powered trickery, rather than traditional means of concealment. 

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Submitted by Ellis on Sun, 4/14/2019 at 5:00pm

Scholars are masters of knowledge, arcane or otherwise, mostly using their downtime to study. They are able to quickly analyze their foes on the battlefield, deciphering their weaknesses and giving a boost to their friends to help out wherever they can.

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Bondæ Stormvind

Submitted by Nick on Fri, 4/12/2019 at 7:05am

Stormvind first appeared in the tribes of Tordenvær found in mountains of Glesmyr; they are noted for their wild or ecstatic fighting style. Their only possession is a pair of old beaten or even broken swords which are very often their only worldly possession. Lacking the wealth of many others in the tribes a Stormvind is often found in the company of other swords for hire. The moniker of Bondæ has been added to members of their cast by other groups, primarily because they appear to be of the peasant class.

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Kitsune of the Soulforge

Submitted by Ikarafox on Tue, 3/26/2019 at 2:52pm

Deep in the Starreach mountains of Sirison dwells the few kitsune with the power to see, hear, and bend spirits. Kitsune of the Soulforge constantly hear the whispers of the spirit world around them and often ally with them.  They can also bind a wild spirit to a task such as a curse called a bane or to a weapon or shield to a kitsune from harm called a sigil.  When stirred to wrath, the kitsune can wield both spirits and weapons as one, deflecting magic, restoring life energy, or cursing their adversary all with the help of nearby spirit allies, banes, and spirit bound sigils.

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